Effective learning experience design is rooted in a learner-centric approach, tailoring experiences to individual needs, preferences, and aspirations. By incorporating interactivity, engagement, and collaboration, we can captivate learners’ attention, foster active participation, and promote knowledge sharing. Technology integration enhances personalization, progress tracking, and unlocks new possibilities for digital learning. Embracing these principles leads to transformative and inclusive learning experiences that empower learners to thrive in the digital age. Drawing inspiration from 15+ years of professional experience with designing and teaching digital communications, I am committed to crafting innovative and impactful educational solutions that engage learners on a deep level.

Instructional Design
Crafting engaging and effective learning experiences by strategic curriculum design, creative authoring and innovative instructional methodologies.

Visual Communication
Communicating complex ideas and concepts through aesthetically compelling and intuitive design solutions by effective visual storytelling.

Digital Media
Leveraging digital tools and platforms to create immersive and interactive learning materials that enhance engagement, participation and knowledge retention.
Learning Experience Design
In a rapidly evolving digital landscape, where multi-disciplinary expertise and technology-aware methods are crucial, trust a proven partner to guide your projects. With diverse collaborations, innovative digital tools, and a keen focus on expanding creative horizons, I navigate the complexities of modern learning experience design to deliver effective and transformative educational solutions.
Research in Humanities: A Practical Guide for Bachelor Students
Project: E-Learning Course on Research Process and Project-writing for Bachelor Students in Humanities Authoring Tool: Evolve (by Intellum) Description: The e-learning course on the research process is a comprehensive and interactive learning…
Introduction to Copenhagen: Interactive Guide to the Happiest City in the World
Project: Interactive Copenhagen Guide Authoring Tool: Articulate Storyline 360 Description: Immerse yourself in the vibrant city of Copenhagen with our Interactive Copenhagen Guide, an engaging and informative e-learning course designed…
Video as a Strategic Tool for Communication Campaigning
Project: Video as a Strategic Tool for Communication Campaigning Authoring Tool: Articulate Storyline 360 Description: This course focuses on equipping learners with the knowledge and skills to leverage video as…
Conscious and Safe Social Media Use for Teenagers and Parents
Project: Conscious and Safe Social Media Use for Teenagers and Parents Authoring Tool: Articulate Rise 360 Description: The Conscious and Safe Social Media Use for Teenagers and Parents course is…
Online Course: Virtual Worlds & Social Media
In the Spring 2022 semester, due to a suddenly emerging Covid19 pandemic and the global lockdowns, the Virtual Worlds and Social Media course was transferred to Canvas LMS. The course…
Virtual Worlds and Social Media
The aim of this course is to explore the world of new media to understand the new forms of personal and social connections that they present, and to critically apprehend the…
Visual Communication and Digital Culture
Visual Communication and Digital Culture takes its starting point in all forms of digital imaging, placing them in a historical, cultural and social framework of understanding. The course focuses on…
Digital Media with Video
This intensive 3-week workshop focuses primarily on digital video as a strategic communication tool. We use video as means of (1) observing people’s relationships with digital media in their everyday…
Making Sense of Virtual Worlds and User Driven Innovation
The research team of the Virtual Worlds Research project at Roskilde University is excited to announce a 3-day cross disciplinary research workshop entitled ‘Making Sense of Virtual Worlds and User…
Augmented Campus (Roskilde University)
Concept design for the use of Augmented Reality (AR) applications for educational purposes. The provisional UX/UI layout is conceptually designed to be adaptible with PlayingMondo platform.
Virtual Reality, Learning and Experience Seminar
In this seminar, we aim to focus on the domains of learning and experience, as integral parts of almost anyVirtual Reality-based activity. Participating in the seminar, you will gain insight…
LysFest Roskilde
In collaboration with Roskilde Kommune, Roskilde University and local cultural institutions, I worked both as the project coordinator and instructor in the festival of lights in Roskilde. The Lysfest projects…
Virtual Prototyping Workshop
Interactive storyboarding workshop for performance designers, utilizing visual design methods and digital modeling tools (i.e. SketchUp and Unity).




